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Thinking

Welcome to the Book of Hours, Librarian

I’ve recently started playing Book of Hours and very quickly that led me down on an interesting rabbit hole, and had more of an effect on my “physical world” experience (that to contrast with the in-game one) than most other games recently.

I’ve picked up Book of Hours after eyeing it for a while, I’ve played (though not very successfully) Cultist Simulator from the same team, and some of the creaters (I believe) are also behind Fallen London and Sunless Skies. They all move in a somewhat Victorian, somewhat occult or supernatural, often dreamlike world, which is a type or genre that I often enjoy.

A second, more personal aspect is that the game is (in a very reductionist way) a librarian simulator. My grandma was a librarian in a tiny Hungarian library, and I’ve spent quite a lot of time there as a kid. Ever since I have a lot of connections to libraries and I feel very nicely at home with them.